Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗AI Games FZ · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
For the most part, I enjoy the game. It was a no brainier in the beginning, which was boring. After several levels, you finally get to choose your structure and actually design. My complaint is this, there have been 4-5 levels where I had to input the correct structure many times. It failed multiple times before it succeeded. I almost deleted the game after the first “buggy” level. Also, I would like to see completely original bridge design (user design) and not just fill in the blank. I am only at level 83, so this may still be in future levels.
I like the game. There isn’t anything wrong or glitches or anything but one thing that makes me upset is how I can’t change the characters I want. I get a new character and now I can’t flip throw and a pick one I already had. Same goes with the object. I would really a setting to change those out !
Way too easy and repetitive. Im on level 140 and feel like ive done some of the challenges a dozen times over. They have great packages you can buy to keep you playing but whats the point when its the same level over and over? Why not have a hard mode option? If i play the next bridge again im about to delete. And whats with the town being complete after twenty or so level? Whats the goal after that? Why isnt there another island to explore? And why does the boss always have the princess if we keep freeing her but she only got recaptured after the second boss. She clearly prefers the monster and not the hero if she always with him and the hero just has a portrait he stares at.. great concept and no bugs but spend another twenty minutes developing it and it would be better….
True engineering challenge for those in love with puzzles! Will the bridge hold? It boils down only to your ingenuity! Use all the tools to make the b...
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