Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Voodoo · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I freakin love this game. I’ve spent countless hours playing. One thing that irks me is when you pull down the booster bricks, like the saw blade and spike … when they get tossed on to the path everything gets bunched up. Make it so it spreads the items across the path better. Other than that, ads. I hate ads. Other than THAT … great game.
This game started out solid and very fun, great physics and a simply upgrade system. It soon began adding false difficulty by some bricks simply not moving, when they moved the last match. Not to mention the ads. At first, the ads were optional, really only if you wanted upgrades or chests without spending in-game currency, the next day ads came up between every other round. It just fell off for me, and I’d like to see updates to fix these issues on a great game if I were to re-install again.
This WAS my go to game. Physics are reasonable. Didn’t have to spend real world money to upgrade or advance. And the ads we very reasonable. You could watch some for decent rewards. The level layout needs attention. The way it plays now, stage 1 and 12 are not much help to you. Stage one, you do the destruction and eat bricks. Then your attacked. Then you get to spend your bricks for upgrades. The last two need to be swapped for better game play and flow. But the dagger, the deal breaker…open the game this morning and every two levels, forced as with no reward. Noticed you have two ad free options now, for $25 and $30!?!?!? Greedy much. So this game is now deleted from my phone. I had spent very little real money, because the game was fun. Update it and make it better before you try and gouge us.
"Brick Fight" takes you to experience unprecedented excitement and challenges with its unique gameplay. The Power of Car Tow Ropes: In the game, you...
| Name | Price | Type |
|---|---|---|
| Car Pack 3 | $3.99 | One-time |
| Ad Skip Ticket 1 | $3.99 | One-time |
| Brick Pack | $4.99 | One-time |
| Newbie Pack | $4.99 | One-time |
| Car Pack 2 | $4.99 | One-time |
| Remove Forced Ads 2 | $5.99 | One-time |
| Ad Skip Ticket 2 | $8.99 | One-time |
| Battle Pass | $9.99 | One-time |
| Car Pack | $9.99 | One-time |
| Ad Skip Ticket 3 | $19.99 | One-time |