Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Daigo Nakamura · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Even if only a few people play it it’s actually not that bad itself and deserves a chance. I like how it doesn’t bombard the screen with all these “gifts” and “item” but instead is very “do you want this? If yes here you go if no then it will be dropped” and it also doesn’t require stupid energy thingies.
Not bad... Could use a update that would add maybe a few different attacks with the main weapon, just to add diversity. But other then that, it’s a pretty good game. Really!!! Add more attacks with main weapon, and I’ll change 4 stars to 5👍🏾
So far it is plain to see that this game is pretty cool. The controls are simple and it is pretty much just a simple hack and slash game that lives up to what it is designed for. There are a couple things I would change to make the experience superb. One is to have the ability to design your warrior. And two is to offer a wide range of weapons and gear, that allow the player to create their own unique fighting style. Like for example someone might be good with a sword and shield or dual weapons or two handed weapons such as a battle axe or board-sword. These can be purchased with the souls that are collected. Other than that it has some potential.
The latest opus of the most intense and immersive infinitely hack 'n' slash game. - Abundant weapons and armor. Enchantment effect was attach...
| Name | Price | Type |
|---|---|---|
| Soul 3,000 | $0.99 | One-time |
| Soul 6,000 | $1.99 | One-time |
| Soul 10,000 | $2.99 | One-time |
| Soul 300,000 | $8.99 | One-time |
| Soul 600,000 | $16.99 | One-time |
| Soul 1,000,000 | $24.99 | One-time |
| Soul 3,000,000 | $47.99 | One-time |
| Soul 10,000,000 | $79.99 | One-time |