Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Fumb Games Ltd. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is relatively fun and most levels are pretty easy. You will need a separate app to withdraw your earnings into, but that’s easy enough to set up. The only real negative is the ads. You’re forced to watch one after every level, and they often take longer than the levels do. There is an option to disable the ads, but it’s a very expensive weekly subscription rather than a one time purchase option and it really has no other benefits so I can’t recommend it. If the ad removal was cheaper, or if it didn’t have ads every level that were longer than some of the levels I’d give the game 5 stars.
I downloaded the game recently, was great except a bug that does not allow it to count the sats. Other than that great game! (Update: it was fixed on the same day) to the fellow players who have the same issue: just give it a couple hours on cellular data and wifi sure enough it'll most likely be fixed.
I love that anyone playing this game can earn real money, but it wouldn’t hurt to add to the incentive pay. For instance, instead of $0.01 per winning game level, what about $0.10? Or even 0.25? It would make it more motivating to play more levels daily. Or add a Raffle type mini game for the Top Tier challengers & have a random generator pick the winner among them. But eliminate repeat winners every day to make it fair to give the rest of us a chance to win that bigger payout. Or, maybe a multiplier can pop up for the Top Tier Challengers, so it can multiply the top 100 to whatever it lands on for more payout. IDK just some suggestions to get you better reviews and users, too.
Blocks of Bitcoin: Puzzle Game Challenge your brain with Blocks of Bitcoin, the ultimate classic block puzzle game designed to sharpen your logic and...
| Name | Price | Type |
|---|---|---|
| Remove Pop Up Ads (Weekly) | $4.99 | Weekly |
| English (US) (Weekly) | $8.99 | Weekly |