Baldur's Gate II: EE

Overhaul Games · iOS

Baldur's Gate II: EE

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Baldur's Gate II: EE screenshot 1Baldur's Gate II: EE screenshot 2Baldur's Gate II: EE screenshot 3Baldur's Gate II: EE screenshot 4Baldur's Gate II: EE screenshot 5Baldur's Gate II: EE screenshot 6Baldur's Gate II: EE screenshot 7Baldur's Gate II: EE screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Baldur's Gate II: EE Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.1 (316)

Rating Distribution

4.1
★★★★
316 reviews
5
15%
4
6%
3
3%
2
7%
1
69%

Top Countries

🇺🇸 US🇬🇧 GB🇩🇪 DE
Reviews (3)
★★★★★NoxPlague9/14/2021
Impressive port, fun game

If you had told me 8 years ago when I first played through the EE editions of this game on PC that I’d enjoy them more on an iPad I would have called you crazy and laughed. I am surprised how much more I enjoy these on the iPad compared with my PC. As text heavy games doing the reading on the iPad is very comfortable. I also felt more connected to my party and NPCs compared to using a traditional mouse and keyboard. I’ve played the entirety of the main game Shadows of Amn and haven’t quite finished Throne of Bhaal on the iPad, yet. The long press can be annoying at times but usually works. Sometimes in combat it can be difficult to know for sure if you have the intended enemy selected, you have to learn to tap the “feet” of anyone you want to talk with or attack. These are minor gripes and in no way inhibiting from the enjoyment of playing this classic on iPad. I had one bug I don’t remember on PC, for the Skinner Murder’s in the Bridge District, I tried speaking with the tanner before I took the evidence to the chief guard. Afterwards I went to the chief guard and gave him the evidence and he ran off, however when I go back to the tanner shop the tanner is there and I am unable to initiate conversation or do anything else. I can attack but he is unkillable and never turns red. Only bug and broken quest I experienced and not in any way breaking. And I did a lot of the companion side quests etc. If you’re new to these types of games I would recommend starting with the Baldur’s Gate EE and also finding a guide online to help build your character.

★★★★★RandomSchmuck8/6/2019
A Fantastic Classic RPG But I Encountered A Game Breaking Bug

I never had a PC because it’s expensive to get a decent set and it’ll be awhile before I could afford one. I love RPGs because they offer a world to explore and interact with. I heard of all these classic games of the Baldur’s Gate series and Planescape Torment. Once I heard they’re available on IOS, I immediately bought them and I’m glad I had the chance to finally play them. I was glued to the phone for hours and hours of playing the Baldur’s Gate saga. From BG1 to BGSOD (which I found more entertaining than BG1) and finally to BG2. I haven’t played a game this good since Fallout New Vegas. I just have one problem with this game. A year ago I had lost two saves when I was near to the end of BG2 and I knew I’ll never get those hours back. I put off from playing awhile and waited for a year. I started to replay the saga and it’s great to experience it all over again. The problem you see is that I finally got to Spellhold and I got the hand of Dace. I went over to the kobolds surrounding the crystal and killed them all with a Skull Trap. By the time I got to the crystal, two goblins appeared but nothing happened. From what I remembered, there were supposed to be more spawn of enemies and I believe one of them carried the crystal I needed to progress through the story. And now I’m stuck at Spellhold. I’m grateful you guys were able to port the classic games to IOS and I appreciate everything you have done. What can I do to fix this bug Beamdog? I lost my saves from a year ago and ai REALLY don’t want the same thing to happen again. Seriously, I cannot thank you guys enough.

★★★★detectivefiction9/3/2018
Maybe I'll Get To Play This Someday

I had the pre-update version, had played it for an hour or two, found it crashy and not intuitive but entertaining, intended to get back to it. When the update came out in the last few weeks, it was so huge that it wouldn't download (more than 3gb is enormous for an iPad app; most apps update that amount of material from within the app itself, using it as a shell for new data). I deleted the previous version in the hope that my problem was that there was only about a gb of space left on my tablet (my bad, but there was nothing else I was willing/able to temporarily delete), but I was still unable to download and install the new version. iTunes no longer allows side-loading a PC download of an app to ameliorate this issue, so I seem to be out of luck for now. Update: I appreciate the offer of investigation/assistance, but I fixed the issue myself and updated my review! It required a hard erase-and-reset of my iPad, which isn't that bad with an iCloud backup. I did it for other reasons than to get this particular app working, but it does seem to have solved the problem and allowed me to download the updated version. The information might help anyone else who's having a similar problem.

Version History (6)
2.7.37/16/2026
2.5.167/1/2018
2.4.719/13/2017
1.32/10/2015
1.212/25/2013
1.212/24/2013
Available In (114 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)
English
App Details

This game is optimized for tablets and not recommended for phones with screen sizes under 7 inches. Kidnapped. Imprisoned. Tortured. The wizard Ireni...

iOS App ID
633625517
Content Rating
13+
Min OS
11.0
Size
3802.1 MB
In-App Purchases
Yes
Publisher
Overhaul Games
Ca

In-App Purchases (4)

NamePriceType
Gallery of Heroes$2.99One-time
A Voice in the Dark$2.99One-time
A Price Paid in Blood$2.99One-time
In Defense of the Wild$2.99One-time