Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗HypeHype Oy · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Hard, but worth the play....one of the best you'll ever play on iOS...the 2nd is even better update: I wish Game Center and badland worked properly together...it seems since the Game Center fix the only game I have issues with is badland..sometimes doesn't recognize my new clone score or mission score which can be frustrating since the game is about competing with others on the leaderboards...so if my data is incorrect what's the point? PS. frogmind, STOP including ads for your new game in a premium game I paid for...I don’t want to play or even look at your sellout freemium crap
From the time I started playing games, I’ve found many games I like and many games I don’t. I have a very open mind to the gaming world. I have played games from day one when they were created on the electronic video machines. I am, so glad, I gave, this game a try. Some may find it very interesting, some may find it odd, but I will say this, I like it. It is one of the very few games at the end of the day, I continue to play. So, all I can say to anyone, about this game, is just try it, you may find out you even buy it. It is one of the very few games that I actually chose to buy. “Just A Guy”
I absolutely love Badland, it's pretty much the best video game ever in my opinion. And I was thrilled when they added that incredible level editor function, it was a dream come true for me. But, when I'm attempting to publish a level I've created. For some reason the game is using an old Game Center name of mine for the Author Name and I'm not sure why it's doing this? I've updated my name to something new in the Game Center settings. And when I launch Badland it greets me with this newly updated name. But, every time I go to publish my level, the game still for some odd reason insists on using my old Game Center name and not my new one. It's very confusing to me why it's doing this? I've tried uninstalling and re-installing the game but that didn't fix it either unfortunately. Do you think that you might update the game and allow us to customize and set our Author Name, just like we are able to do with the Level Name? Instead of the game just using a Game Center name. I would be really grateful if you would please look into this issue I'm experiencing and hopefully update Badland so that we can customize our Author Name in the level editor please. Thanks if you will consider this, thanks for this amazing game and the truly remarkable level editor and God bless. iPhone 6 Plus/ iOS 10.3.3 Edit: I've also created a Badland Forum post about this issue too. Thanks if you'll check it out, I appreciate that a lot.
Fly and survive through the Game of the Year -winning action adventure BADLAND. Over 100 MILLION players and counting! App Store iPad GAME OF THE YEA...