Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗yujiro komine · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Just like Nussy’s other work, B100X champions itself as another great game amongst a sea of mobile games that are clones of one another with little to no innovation. Nussy’s collection proves that the developer is in tune with what makes a game fun and original. One can only hope that the gaming community collectively rallies around developers like these to support future work. Definitely for gamers who enjoy rogue like games, idle gaming, resource management, RPG’s, etc. Has its own charm that does not take long to find and persistently grows on you with its addictive gameplay loop.
The bad first. The English translation is very rough at times. You will still mostly understand it, but we’re talking auto translate levels of composition. Also, the only way you’ll understand the logic of how difficulty scales is already know the concept of “floor bosses”. It would have been nice if in the dialogue the mentioned that a boss shows up every set amount of floors. It’s possible I missed that but I don’t think that info was given. A lot of the mechanics aren’t explained well, so the player has to figure a lot out on their own. That will probably turn a lot of people off. The good. You really get to create your type of hero by choosing the stats you want keep. The mixing system is very basic, but very effective at letting you make your play style. It also makes the game worth replaying to try different builds. The art and 2D sprites are nice. The music is repetitive but not terrible.
Menu can be a bit confusing but if you’ve been playing rpgs or any menu heavy games in general then you should be fine. Story seems to be alright so far but I’m not really the person to ask about stories in games. Gameplay is fun and the developer nussygames isn’t money hungry like most developers so don’t worry about ads or heavy MTX. I’ll be playing this game for a long while for sure.
# What is B100X? B100X is an "auto dungeon RPG" that you can easily enjoy during your free time. This game was created with the concept of "making hac...
| Name | Price | Type |
|---|---|---|
| +5 Bonus Hearts | $0.99 | One-time |
| Loadout limit +5 | $0.99 | One-time |
| Item possession max +100 | $1.99 | One-time |
| Warehouse storage +100 | $1.99 | One-time |
| Play data max +1 | $2.99 | One-time |
| Resset job levels. | $2.99 | One-time |
| Supporter plan (1 Month) | $2.99 | Monthly |
| Unlock costume change | $6.99 | One-time |
| Infinite Heart | $14.99 | One-time |
| Supporter plan (1 Month) | $34.99 | Yearly |