Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Katsunori Sasamoto · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
YouTuber: Game Double Tap! Huge improvement! Accessibility has been greatly improved. The navigation is super close to being good. Just add more landmarks, more tool tips and information. Don’t get too shy about descriptions. More description and tutorials really help. I’m working on a tutorial series on my channel and teaching others how to play. I like your ambience. Its volume level is perfect! Your buttons are good. Menu system are sounding good. A few translation issues exist. A little better UI layout would really help. But, overall, great job! It’s a better game in every way from Ax Rogue 1. Keep up the amazing development. This could b a fantastic game after all of your hard work. This could be a game that is a must have for any hardcore, strategy, war game, roguelike builder fan! I’m loving it. But, keep your ears open for feedback from the visually impaired community. Some times, it’s the little work, like on transitions between zones, grid maps, town navigations and itemization and customizations that need that tweaking to really work! Thank you!
Menu-driven RPG with a rewarding combat system. The game has full English support and a nice help feature.
Supported languages: English / Japanese Endless tactics, shaped entirely by your choices. This is the second entry in a turn-based command RPG series...