Archero

Archero

HABBYv7.7.1

$700.0K
Revenue
30.0K
Downloads
4.7 ★
Rating
Archero promotional image

Screenshots

Archero screenshot 1Archero screenshot 2Archero screenshot 3Archero screenshot 4Archero screenshot 5Archero screenshot 6Archero screenshot 7Archero screenshot 8

How Much Does Archero Make?

Monthly Revenue
$700.0K
Yearly Revenue
$8.4M
Monthly Growth
+16.7%
Per Download
$23.33

Revenue Trend

Downloads Trend

Platform Performance

🍎iOS
Revenue
$700.0K
Downloads
30.0K
Rating
4.7 (469,604)

Rating Distribution

4.7
★★★★★
469,604 reviews
5
3%
4
1%
3
3%
2
9%
1
83%

Top Countries

🇺🇸 US🇯🇵 JP🇷🇺 RU
Reviews (5)
★★★★some random roblox rat8/26/2022
Great game yet needs greater rewards

I’ve been playing this game for nearly a year and I enjoy the difficulty of this game, its nothing like I’ve played before, although the reward for completing a difficult stage/world doesn’t match up. And the chances of getting a actually decent item in the shop are pretty low. Enhancing a weapon or armor you have is a nice feature but its so rare to get three of the same item that I only do it on worthless common items. This game is only good for those who are determined enough to continue but if the player doesn’t get anything good even after playing for months, it’s easy to loose determination. I only have one purple/epic item and it took me months to get it, just imagine how long it would take to get a legendary. As I said before I do like the difficulty but perhaps it should go easier on beginners, maybe like a difficulty option and depending on the difficulty effects what loot you will likely get. I’m totally fine with the ads since this game has to earn money somehow and I like how it’s optional. The skills in this game are fine but some of them are completely copies of others, like dark arrow and holy arrow. In conclusion I’d like to summarize all I said…Difficulty should be optional to change, the rewards you get from worlds/expeditions is far to low considering the difficulty is incredibly hard, ads are fine, the skills are ok but maybe needs more helpful ones.

★★☆☆☆Austinyo610/2/2020
Not worth starting the game at this point

I’ve been playing since release. Spent a little money on it, and a lot of time... they keep adding too many confusing and pointless layers to the game, and it’s just getting too complex and tedious. You’re not rewarded for practicing, and it takes too long to level and grow your gear. Don’t waste your time and please DO NOT waste your money. As soon as you upgrade an item or some gear, they add new stuff to the game that takes months and years to upgrade, or MONEY if you want to speed the process up (and it’s all random/luck). The mechanics in this game are awful, it doesn’t matter how much you grind or how good your gear gets, mobs always hit for proportionally the same amount of your total hit bar, and your attacks hit for the same %... it’s the same game over and over again no matter how high your get or how good your gear gets, the experience doesn’t change and it will leave you feeling tricked and cheated by the developers. They need to add more ways for new players and players in general get gear and upgrade their items, not add new and better items that you can’t obtain or upgrade without spending money to do so. Video games, especially mobile games, are such a joke and are absolute robbery. If this was a complete game with fair mechanics and content updates, I’d happily pay $40 for it plus a battle pass, but if you want the “full” experience and the best gear, you’d have to spend $1000 at least to get your gear leveled up.

★★★★★1234567dashytlyeb3/11/2020
This game is outstanding!

I love this game everything down to the gear upgrading and the amount of stats that go into your character, I could go on and on about everything I like but I want to give some ideas. I have been buying the battle pass recently and maybe you should make it to where you go up in tiers based on challenge completions or if you advance to new level it should advance your tier. This would get rid of the repetitive wave modes we abuse over and over to get the kills and give the game more ingredients instead of us just fighting the same room over and over. You could also add a mythical or dark matter color to weapons witch would require 3 golds to fuse. This would be cool and insane if someone had one I’m sure you know how hard it would be to get. Pets should be outlined like your character to reduce confusion between monsters. There could also be a exchange shop for items you don’t want for advanced players that already know there layout. You could exchange items you don’t want for weapons scrolls, coins, etc. This could create players with different layouts and push them to upgrade what they like instead of them getting 1 blue weapon after the next wishing they’d could get a drop of the same weapon. This means they can exchange what they didn’t like in turn for some coins or scrolls to upgrade what they like and hope for a better drop next time. This game can be expanded in millions of ways and I’m already in love, all I can hope for is you find these recommendations inspiring and use them to create more content. ❤️

★★★★★Spidey Fan4101/14/2020
Great Game but...

i’ve played this game for a long while now, happy to say what old bugs use to be in the game are gone and i really enjoy all the new stuff they’ve added... im not complaining when talking about this but i will say that it exists... i was recently in a dungeon and was at the final floor with the Reaper as the boss... usually me fighting him goes 50/50 and i had over 8,000 health... i get hit, twice. both hits did 5,500 damage and i was down to 4 health because im aware of the mercy health they give which i appreciate... however of course i die, use the ad, respawn in and continue fighting... next thing i know i get hit once and apparently it took out all 8,000 of my health... yeah the exact same boss, the exact same level... this wasn’t something that just happens on a whim, either some update they did gave their enemies an extra advantage or somehow i got hit twice in under a second because of the Reaper spinning through me. im gonna continue playing and find out more on this, but these levels and challenges are already difficult enough, i mean perfect epic set up at max level and still dying to 2 hits doesn’t even make “Legendary” equipment all that promising. Still, game has been improving and monsters are somewhat more interesting.

★★★★★Scraftie8/8/2019
Game is amazing but...

Spinning wheel, can we actually get it to be more likely to land on a perk than coins? I have 100k+ coins with nothing to spend it on and when I’m deep into levels I’d rather get something that will help me pass the following level like double crit, heal, or something other than 300 measly coins. Healing, when I clear a boss level like ones on World 7 with no damage taken and receive health could we get an over charge meter or something? I feel like that health is just wasted and there’s times when going into the following boss you take much more damage than the previous one. For example, the spiders/skulls heal you after destroying the first big one or next 2 medium ones but in reality all the damage is taken once the small ones are running around super fast but when you kill those you don’t receive health. Next, allow us to destroy weapons, rings, etc for scrolls I’ve received 2 Epic swords but can’t do anything with both so I’d much rather be able to destroy one to level up the other. Lastly, please allow us to see what perks/abilities we have when selecting a new perk as well as a percentage increase, there’s been multiple times where I’m unsure of what I’ve upgraded when I’m 45 waves deep and about 15 perks added on and idk whether to decide on attack or speed and what percentage increase will be better. Those are the major “flaws” I see with the game, besides that I’ve dropped around $25-$27 on the game, one of the most addictive mobile games I’ve played in years!

Version History (198)
7.7.12/13/2026
7.7.02/10/2026
7.6.31/26/2026
7.6.01/17/2026
7.5.11/4/2026
7.5.012/21/2025
7.4.612/11/2025
7.4.512/7/2025
7.4.312/2/2025
7.4.212/1/2025
Available In (114 Countries)
🇵🇭 Philippines🇬🇧 United Kingdom🇮🇩 Indonesia🇲🇾 Malaysia🇹🇭 Thailand🇸🇬 Singapore🇩🇪 Germany🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (4)
EnglishJapaneseKoreanChinese
App Details

Archer Heroes! Enter a world where existence itself is out to eliminate you! You are the Lone Archer, the only force able to resist and defeat the on...

iOS App ID
1453651052
Content Rating
9+
Min OS
13.0
Size
1747.0 MB
In-App Purchases
Yes
Publisher
HABBY
Ch

In-App Purchases (10)

NamePriceType
Growth Pack$0.99One-time
Pile of Gems$0.99One-time
Value Pack for First Purchase$1.99One-time
Value Pack for C1$1.99One-time
Monthly Card$2.99Monthly
Battle Pass$4.99One-time
Heap of Gems$4.99One-time
Value Pack for Chapter 2$6.99One-time
Value Pack for Chapter 3$9.99One-time
Battle Pass 2$16.99One-time