Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗David Veelcos · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
If I could give it zero stars, I would it is such a bad game oh my God like it doesn’t let you zoom out more and then it’s like super hard to like put it on something and make a zoom in and like my pencil looks gigantic compared to the picture so I can’t even trace it like if this if I could make this this app disappear from existence one womp if you’re sad that your game isn’t good enough
This is a really god and fun game it really made me a better drawer it is free and it is such an amazing game I would recommend it to you
The camera do not work I need help
Unleash your inner artist with the help of augmented reality This app turns your device into a smart drawing assistant making it easier than ever to l...
| Name | Price | Type |
|---|---|---|
| Weekly Limited | $6.99 | Weekly |
| Weekly Subscription | $7.99 | Weekly |
| Weekly Trial Subscription | $7.99 | Weekly |
| Annual | $29.99 | Yearly |