Galaxy Defense: Fortress TD
CYBERJOY LIMITEDv0.19.0
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Reviews (3)▼
So I’ve spent a small chunk of time on this game and thought it best to leave a review. So far I’ve been leveling, upgrading, collecting cards and learning strategies on how to clear levels with a perfect rating because I = completionist. I have to say it’s been a while since I saw a good TD game come out that I actually felt was rewarding enough o hold my interest. I’m an unpaid reviewer here so hear me out real quick; this is a good TD game for many reasons. Mobile games these days rely on the players addiction to achievement and upgrade progress to generate more ad views and time spent on the game with little to no reward. But at what cost to the player? We spend so much time playing and only see a small fraction of reward for our time, unless we spent money to get there faster and at that point I’ve already deleted it and moved on to something else. Galaxy Defense has made me feel like the time I spend playing is worth it, and there’s a struggle involved that makes me want to play more. Congratulations to the devs for constructing something with balance that can be felt and not paid for, I implore you to keep it this way so that this game becomes something I play as regularly as my other games. I won’t dive too deep into the minutia of the game details because, well…you should try this for yourself and see if you agree with me. It’s rewarding, it’s challenging, it’s many systems make sense and the time spent on it feels relative to the expectations of what it should deliver once you’ve gotten so far. I really enjoy this and I’ll be playing this every day for quite some time!
One simple rule change would help a lot. That is, no single draw of card offerings should be 100% new towers. There should always be at least one upgrade card in every draw set. Too often in early round, you get a set of cards that are all new towers, but the towers being offered are effectively useless until upgraded to at least level 2 or 3 with card upgrades. At that point you already know there is no way you will keep ahead of the enemies long enough to get some useful defenses set up and instead you just quit the round and start over. Beyond that, I will say this game is fun and keeps me coming back, generally. But it is grindy to the EXTREME. You fight your way through 4 levels in an hour and then hit one of the boss levels and it will be 2 weeks irl until you can level up enough to get past it. Then repeat. I know this is done intentionally to drive people to pay-to-win options, so I’m not holding my breath for it to change. But the balance could be slightly better. It’s so extreme. Also the towers could be better balanced. There are only a handful of towers that are actually worth anything and the rest I avoid like the plague. My ideal load-out: beam, hive, tesla, and disruption field. And then pray I get the good upgrades early enough in the round to have a fighting chance.
I am a big Roguelike player. I play every one I can get my hands on, to at least try it out. I actually REALLY enjoy/like this game. It’s a great Roguelike/Roguelite. HOWEVER (& this is a MAJOR deal), I am STUCK. Once I reached regular Level 10 & Elite Level 5-6…? The game becomes P2W, & is just IMPOSSIBLE to beat. I mean, I have never SEEN a game jump this far, between levels. Uninstalling bc I refuse to put a lot of money into this game, as I just simply do not spend any real amount of money on any MOBILE games. I have GamePass on XBox with plenty of Rogues, on there to play. I don’t NEED this Game like that. Man, fix this difficulty issue or you’ll never get anyone to truly stick it out, in this game. I got to this point fairly quickly, in about 2-3 days of playing. But, over now been at a complete standstill & stuck for a WEEK. I just canNOT get any further in this game. So, it now does in the trash & I’ll never look back. Do not get this game, if you don’t plan on spending at LEAST $30-40 just to be able of truly play it. NO mobile game is worth that. Not a single one.
Version History (10)▼
Available In (114 Countries)▼
Supported Languages (7)▼
App Details▼
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In-App Purchases (10)
| Name | Price | Type |
|---|---|---|
| Ark-Rebuild Pass | $9.99 | One-time |
| Starter Pack 1b | $2.99 | One-time |
| SVIP-Monthly 1 | $9.99 | One-time |
| BP-Medal-1 | $9.99 | One-time |
| 680 Gems | $9.99 | One-time |
| BP-Honor-1 | $4.99 | One-time |
| 1400 Gems | $19.99 | One-time |
| Ark-Rebuild Ticket 2 | $9.99 | One-time |
| Starter Pack 2c | $9.99 | One-time |
| 320 Gems | $4.99 | One-time |