Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Dire Wolf Digital · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Love this game it’s definitely going down the right track. A few suggestions that would make this game even better. I will second what a lot of reviewers are saying about a campaign mode, that would be a fantastic idea! Also for online play, an option where you can start an online game with random players and then each player has 24 hours to do their turn. This will allow some flexibility instead of having to constantly log in and see if a game is available and/or if you don’t have time to play a complete game in a short period of time. Please consider and thanks!
It’s a smooth, intuitive realization of the board game, and it makes playing with friends online easy. Here are some things that would make it even better for me: * a campaign; a set of overarching, branching missions with an accompanying narrative * an ability to turn off the cinematic, particularly the “shot down” black and white cinematic which sometimes make it unclear who was actually shot down, and break immersion * an ability to compare maneuver decks or damage decks; when I’m picking between an “b” or “c” maneuver deck, I have no way to visually compare them * an ability to restart challenge mission; some of these missions are hard (which is good), and if you make a mistake early on, the only way to restart the mission is exiting to the main menu and then navigating back to the challenges menu Overall, great implementation of a great game. It gives an enjoyable simulation of early aerial dogfights in a turn-based form.
This is a great app for the famous table top card and miniature model game of the same name. This app is a great tool to teach you how to play the original game. It’s also fun as a stand-alone game. My recommendation is to increase the size of the play area in the dogfight scenarios. This will allow high speed fighters to use their abilities. It’ll also allow aircraft to maneuver for the initial merge. Looking forward to more aircraft to be included. I’ll start a large collection of aircraft! Thank you and keep up the great job of product development.
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