Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Coco Play · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I know many reviews have talked about this being buggy but they seemed to be fixed in the current version (Dec 28, 2030). My complaint is the lack of help info. I’d give the game 5 stars if it had better help info. Sometimes when I tap to rotate the piece it jumps into play. What’s the jump into play shortcut? I’d like to know so I can stop tapping it. Also, how do I earn points? I cannot find this anywhere (including Google).
I see a lot of reviews about how buggy the app is but most of them are old. I have the most up-to-date version and I'm not having any problems. The only problem I have is that you have to tap to rotate, and swipe up to make your move. It's too easy to accidentally swipe up when you're trying to rotate, and make your move before it's rotated into place. Developers, if you're reading this, please change how to rotate. Maybe have a separate button to rotate, or a separate button to make your move. Thanks.
It’s pretty interesting and fun, and once I understood how to set up without always just trying to group 9s, I started scoring much better. I still think I’m not great at it, as my high score is only just under 4,000 and I can’t seem to top that, but it’s fine. I just play for fun anyway. My only real complaint is that it seems to have a “feature” that moves the pieces into place on its own when you accidentally double tap, or something. It has stolen SO many moves from me this way. It costs for every “undo,” so half the time I just let it go. But it pisses me off. This isn’t Solitaire. There isn’t one obvious place for the pieces to go. Placement is strategic. There is NO good reason why it should move my pieces for me, especially since they seem to just land wherever, and basically never in a spot I would have chosen. They need to fix this glitch; it’s unacceptable. If not for that, I generally like it and recommend it. I have other complaints, but nothing major. The pieces given are not random, and as with every game, I wish they were. But it’s still an interesting and fun time-waster.
Up 9 is the most addicting new puzzle game! Simply slide up numbered hexagons on the honey grid. Stack the same numbers to merge them up to 9. Be smar...
| Name | Price | Type |
|---|---|---|
| Get 100 Coins | $0.99 | One-time |
| No Ads Pack | $1.99 | One-time |
| Get 300 Coins | $1.99 | One-time |
| Get 1000 Coins | $4.99 | One-time |
| Starter Pack | $4.99 | One-time |
| Get 3000 Coins | $9.99 | One-time |
| Get 10k Coins | $24.99 | One-time |