Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗雷霆游戏 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Now, I would love to play your game and it looks really fun, but I could barely even touch the game. To start, when I tried to sign in everything was in a foreign language that I could not understand, I had spent about thirty minutes trying to figure out what I was going to do. Then, I figured that I could go to the website to get some help, when I tried to go to the website everything was in the different language. I also couldn’t find the settings button on the front page that would have changed the language back. I then found a website that allowed me to translate photos, so when I took pictures and translated them I was met to the surprise that whatever I tried didn’t work, when I tried to make a new account it wouldn’t let me make a new account. Like I said, I thought from the reviews and the looks of the games pictures and they looked really neat! So, if I was able to get into the game this would’ve most likely been a four to five star review. Now, I love everything that you guys do and wish you luck on your journeys, but sadly I am not going to be playing this game. 😕 sorry 😢
I have some ideas. I hope in the very near future to add the continents of the Americas, Europe, Asia, Russia, the Middle East and Africa, for example. When choosing Asia, the countries with oil will be within the continent and the search within the country for regions. When the state is finished, go to another country, and so the game is expanded and many people want to play, please. From the developer of the game to take my idea seriously, I mean the first update and development will be the continent of North and South America, and after a while, Europe and the countries in it will be added, and so on
Bought this game because I was bored, lately there haven’t been many well made and fun games coming out for mobile so when I saw this game it peaked my interest. After buying the full game I can safely say the story mode is extremely fun and I would recommend this game to anyone. Although I haven’t bought the dlc yet I can say for sure that I am planning on it, I saw another reviewer on here talking about how they can make this game more realistic and I think that would be a good idea for a new difficulty, like say prices are more complex than just pick the one with the highest number, and I think it would be cool to see how the mechanic of separation of sand and water from oil would play out, also maybe they could do a modern dlc, where it occurs in a more modern era. But over all to anybody looking for a game that is well made, bug free (other than a few problems with my single player ending early randomly on rare occasion) , and over all just a relaxing experience I would say buy this game and enjoy it.
Turmoil is a casual business simulation game inspired by the oil rush in 19th-century North America. It is developed by Dutch game studio Gamious and...
| Name | Price | Type |
|---|---|---|
| The Heat Is On DLC(Discount) | $0.99 | One-time |
| Deeper Underground(Discount) | $0.99 | One-time |
| Deeper Underground | $1.99 | One-time |
| Classic Campaign(Discount) | $1.99 | One-time |
| The Heat Is On DLC | $1.99 | One-time |
| Classic Campaign | $2.99 | One-time |