Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Laszlo Kovacs · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I like it when you collect gems but you could by weapons make zombies attacks and maybe make a survival mode and and a online mode and a arena and get most kills Maybe put furniture in that you can search and get for survival mode
I really like these games but I don’t really like it when the game says that you only have 3 seconds until you run out of energy.I also found out that the zombies are harmless but I wish the developer made the zombies harmful.
The zombies need to attack you and the energy needs to last longer.
S.W.A.T. Shotter GUNS, ZOMBIES, SURVIVE ... How far will you go? The goal is to survive... but you wont. S.W.A.T. Shotter is the best to try it. So...