Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Town Soft · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I have enjoyed every townsoft game and this one has potential. I do not mind having two character but so far everything relies on having a healer especially when magic appears. It limits choices of other classes. The shop also only lets you get cards that have dropped and for the coin to level it only adds 1 other item. This game relies highly on item cards it would be great to either add more cars per level or offer cards found in the game by level. Monsters appear to drop limited items and it is based on when they first appear not what level you are on making the early monsters drop low gold and poorer items. I am excited to see how this game grows.
good
"Sasuke, I'm going to defeat the Demon Lord!" “My princess, …again?” Enjoy an exhilarating battle with the Princess! This game was created with the i...
| Name | Price | Type |
|---|---|---|
| Prayers 80 | $0.99 | One-time |
| Prayers 500 | $4.99 | One-time |
| Adventure kit | $4.99 | One-time |
| Prayers 1200 | $9.99 | One-time |
| Prayers 2500 | $19.99 | One-time |
| Prayers 6500 | $49.99 | One-time |
| Prayers 14000 | $99.99 | One-time |