Raid Rush: Tower Defense TD
Panteon Yazilim Oyun Egitim Teknolojileri ve Hizmetleri Sanayi Ticaret Anonim Sirketiv1.460
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Reviews (3)▼
So the developers of this game recently made some pretty sweeping changes, many of which their fanbase was not at all happy with. Some examples of these include Nerfing, the Tesla towers, changing some of the boards that used to be for ground only for example, to now having multiple units. And they also made some sweeping changes to the game mechanics. After they made these changes, there were a wave of negative reviews on the App Store and for the first time I can honestly say I’ve seen developers that actually listen to their fanbase and made changes back to the things that we all love almost overnight. I know some people aren’t crazy about the mechanics and I get that, I don’t really have a problem with them and actually, I think it adds a interesting level of play to the game. More importantly, kudos to these developers for listening to their fanbase like they have, and putting things that we loved back to the way they are. Well done and changing my review to five stars!
I have been playing this game for several weeks and mechanics and game structure are great, unique and quite fun. Tower developments are nice and I’ve actually gotten several towers up to a pretty high-level. Now after this update, when they introduced a whole bunch of new features, there are a couple things that in my opinion got worse instead of better. 1-Tesla tower. The Tesla tower used to work against both ground and air units, now it’s just ground units. This makes the maps that are heavy in both types of units too difficult as you just can’t get enough towers to cover both ground and air with any kind of effective fire power. 2-Tower Card Merging too confusing. They changed the way you merge lower level cards to get higher level towers. I have not quite figured out the best way yet but in doing so I’ve lost several of my cards trying to experiment how the new merging works. Hoping the developers respond with some better explanation on merging cards. 3-Existing maps default units changed. The types of units that are sent on each map also got changed. There used to be some maps with only ground units and some maps with only are units. This was very helpful when trying to upgrade specific types of towers. I no longer see these maps so once again difficult to get enough tower power to match the incoming units.
This game is great. It’s fun to get creative and try different things to win. I am having big issues with a mixture of how very little gold you get from chests and/or how much gold it costs to do things. So much in-game currency purchases but not much in-game currency to go around. For instance my current next tower upgrade costs 70K. So I beat a level, wait 4,8,12,24 hours and maybe get enough gold to make one small (not very effective) upgrade. Meanwhile, every card also uses that currency to upgrade so it’s basically like going to the mall with only $10 every time you want to upgrade anything. Also, chests take way too long with only 3 chances to watch ads to speed up. You should have as many ad watch chances as you want to shave an hour off your wait time. And to use diamonds to speed up costs way too many diamonds. To use diamonds to refresh your card choices costs way too many diamonds. To use in-game currency to buy diamonds cost way too much. Overall the game needs to be less stingy. Loosen up a bit please. Make things cost less or reward us more. Also if you watch an ad, the game audio fails and doesn’t come back unless you restart the app. PLEASE FIX THIS. This should be an easy fix and quick update if you have proper app developers. And getting bombarded with 5/6 in app purchases right when you open the game is super tacky and annoying.
Version History (10)▼
Available In (115 Countries)▼
Supported Languages (14)▼
App Details▼
Get ready for the most unique tower defense game, where you set your defense strategy and rush into battle to claim victory! Find amazing gaming expe...
In-App Purchases (10)
| Name | Price | Type |
|---|---|---|
| Raid Rush Pack 10 | $4.99 | One-time |
| Raid Rush Pack 15 | $9.99 | One-time |
| Raid Rush Pack 9 | $3.99 | One-time |
| Raid Rush Pack 8 | $2.99 | One-time |
| Raid Rush Pack 7 | $1.99 | One-time |
| Raid Rush Pack 25 | $19.99 | One-time |
| Mega Monthly Card | $15.99 | Monthly |
| Raid Rush Pack 21 | $15.99 | One-time |
| Auto Play Weekly Subscription | $7.99 | Weekly |
| Raid Rush Pack 54 | $49.99 | One-time |