Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Mitchell Smith · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s almost a good game… but it needs more attention. I like the looks, and the random layout is also a cool idea, and you gotta get the hall further up the table, each time you hit something you score points, each time you go up a layer the multiplier goes up by 0.1. The game has cool ideas but going up the table has no skill, you just kinda hope the ball goes up the table. And maybe you have to score some objectives before you go up the table.(also a monitor thing I noticed is the fact the game scores by 1’s and not 10s)
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