Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗EDENAP d.o.o. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Sorry but the game is way too easy. Wall scaling is linear and it only gains like 1 shield and 2 hp each level. I’m doing 6k damage on walls that have 800 hp. There is no incentive to sit here and one-shot walls until wall hp surpasses my damage. It’s way too easy to make money from ads, I get a ridiculous amount of gold for watching them, I was able to buy all minions or w/e they’re called within 10 minutes of playing.
The world is falling apart, people are in danger, and there is nobody to help. The world has fallen into the hands of fire breathing dragons. The drag...
| Name | Price | Type |
|---|---|---|
| 50 Potions | $1.99 | One-time |
| 100 Potions | $2.99 | One-time |
| 200 Potions | $3.99 | One-time |
| 500 Potions | $5.99 | One-time |