Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Yso Corp · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It makes sounds
I think you should add a level after every three levels you should make it so we get kidnapped and me have to escape the house but your being watch and you have to look at the monster to stop him from moving and if he catches you you lose but most of all great game
This feels like a fan game of five nights at Freddy's, it's interesting that you can fight back, and how you have to close your eyes to let them move closer, just a few problems, 1: way too many ads 2: sometimes I can see them move when I close my eyes 3: they sometimes when they move and I'm looking at me, it insta kills me 4: this barely happens, bit sometimes when I try and whack them, it does nothing. That's all the bugs I encounterd when I played this, but cool game 👍
Play Green light, Red light with dangerous Teddy Bears!