Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Autumn Rock Software Development · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I know this is my opinion, but I honestly really get frustrated by developers who think (bc others are using weekly, monthly, or yearly subscription model, they should as well) Listen if you are NOT providing a SERVICE, then SUBSCRIPTIONS should only be used WITH a LIFETIME fee! If you offer a service… ie Cable, electric, heat, Internet, or you have a monitoring service like security, life hack, ring, or if you offer data storage that is being used… THEN I UNDERSTAND… But you have an APP … yes an app you developed and spent many hours working on, and probably many more updating bugs, and coming out with new improvements… but that DOES NOT constitute a reason to charge a monthly or any type of subscription fee! I said that if you do have a monthly yearly because it gives people an adorable trial then FINE, but you SHOULD offer a LIFETIME option! I really feel that if we consumers do not just stop downloading apps ALTOGETHER that are subscription based apps, then we are in for REAL trouble. We need to STAND against devs making an app (that offers NO ON GOING SERVICE) Yet charging a weekly, monthly, yearly subscription and please don’t say it’s because “You are always updating your apps!”, bc you MUST do that to stay on APPLES AppStore !!! Sorry I just don’t understand why Apple’s App Store doesn’t have standard on (subscription) it’s ridiculous! There is some developers who (if they choose) should have the option… such as (let’s say) has a coloring book app and is adding 100’s of pages of new art daily, or even a musical instrument learning tool app that provides updated content for practice… but for an app that could work without an internet connection (meaning besides updates to the app, there is NO NEED to be hooked up to the internet) Then WHAT justifies a “service fee” subscription fee????
as a music producer that only works from a smartphone, pitch correction is the one thing i haven’t found an app for. i would get this app, but i’m not paying an entirely separate recurring subscription just to use the app for the one feature i need it for. the subscription model turned me away from the Pro version, like i’m sure it has with many others. please make a (reasonably priced) one-time purchase option for the Pro version and i’ll absolutely buy!
This is just awesome. Just like Melodyne, but why no AUV3 support? For this to be really great it needs to integrate with Logic Pro on iPad. I’m shocked it doesn’t have this support. It’s still very useful, but a pain to export/import audio files. I also hate the subscription model. I don’t use it all the time, so a buy option would be so much better. I’d pay $30 for this app if it were offered.
Introducing MusicPutty: The Ultimate Pitch Correction Tool for iOS. MusicPutty offers a suite of advanced features that help you perfect your vocal r...
| Name | Price | Type |
|---|---|---|
| Pro Version (Monthly) | $4.99 | Monthly |
| Pro Version (Annual) | $29.99 | Yearly |