Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗NovaSoft Interactive Ltd · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Excellent! Meridian 157 just keeps getting better from Prologue to Chapter 2. Finally! All of the puzzles makes sense, they are all logical if you are patient, and can be done with absolutely no walk-throughs on difficult level, with no hints. It’s well worth $1.99 because it took me two weeks to work through it. It obviously has been well tested with various users. I love the addition of the combination tools. I like this better than most escape room games because the story could be real, it’s relatable, not a sci-fi fantasy adventure. For example you are in a snowy woods and underground lab tunnels in Chapter 2. If you like Meridian 157, similar games also well-developed and logical are Rime created by IsumiArtizan, and all of the Glitch Games. I see endless possibilities for the developer, such as the setting for the story could be an old abandon carnival, a “haunted” house, a “ghost town“, an abandon ship, just to name a few. If I were to make any suggestions I would say it would be good to have the ability to pan the room, or click side to side. The graphics and details in each room are amazing, but the rooms seem kind of flat without being able to pan. I think that would give more possibilities for less obvious clues as well. Completing logic puzzles to get into rooms is challenging, but it’s a little too simple to find clues without the need to pan, they are basically right in front of you. On to chapter 3!
Nice episode number 2. Thank the stars for the great hint system when needed. Some of us NEED that feature. I got lost less in this version. That is my norm in real life travel too. I am always heading north when I should be going south. All of that counts when playing. Not everyone is logical or a person who can read a map. I was supposed to go to Yosemite and ended up in San Francisco. I DID take some time when back tracking for something here but I stopped to take a good look at all that went into both the layout but the art too. So, clever story, a ton of thought in the artwork and a great hint system. I was occupied, happy/frustrated and am keeping fingers crossed we can spend some “outdoor” time next episode. I do hope we don’t have to wait too long. If you are keeping stats...I am an “ancient one”. Thank you. PSST you need to get episode one...even if you didn’t do that yet...go back...
If you like The Room games, try this series out. It’s so good. The storyline is great, the puzzles are just challenging enough without being frustrating or needing to use the internet for help, and the hint system is super helpful (there was only one time I remember having trouble and trying to use the hints, but the only option available was to skip the puzzle altogether. That was a bummer, but there were plenty of other puzzles to make up for it!) I had a couple glitches here and there, but I downloaded it as soon as it came out and didn’t see the update (which fixes one of the glitches I remember) until after I finished. The only other issue I remember was the sound turning off if I’d locked my iPad and went away for a minute then came back to the game by unlocking my iPad instead of clicking on the app. It was fixed by hard closing the app and opening it to the main screen. Overall fantastic game. Can’t wait until chapter 3!
In both a figurative and literal sense, forensic meteorologist David Zander has hit rock bottom. Trapped deep underground on a lost and forgotten isla...