Manor Matters: Adventure Game

Manor Matters: Adventure Game

Playrixv6.4.6

$900.0K
Revenue
30.0K
Downloads
4.7 โ˜…
Rating
Manor Matters: Adventure Game promotional image

Screenshots

Manor Matters: Adventure Game screenshot 1Manor Matters: Adventure Game screenshot 2Manor Matters: Adventure Game screenshot 3Manor Matters: Adventure Game screenshot 4Manor Matters: Adventure Game screenshot 5Manor Matters: Adventure Game screenshot 6Manor Matters: Adventure Game screenshot 7Manor Matters: Adventure Game screenshot 8

How Much Does Manor Matters: Adventure Game Make?

Monthly Revenue
$900.0K
Yearly Revenue
$10.8M
Monthly Growth
-10.0%
Per Download
$30.00

Revenue Trend

Downloads Trend

Platform Performance

๐ŸŽiOS
Revenue
$900.0K
Downloads
30.0K
Rating
4.7 โ˜…(213,368)

Rating Distribution

4.7
โ˜…โ˜…โ˜…โ˜…โ˜…
213,368 reviews
5
1%
4
1%
3
4%
2
14%
1
80%

Top Countries

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Reviews (4)โ–ผ
โ˜…โ˜…โ˜…โ˜†โ˜†SAHM Annoyed12/5/2022
I like it

But I donโ€™t love it. To much of the game is led by chance (special moves on extremely hard levels that really are not that hard but you can do it only in a few moves, how dare I say? Luck is to much of play here trust me Iโ€™ve redone levels a doz times + and some of it and to much of it is left to chance. My real prob is when it decides to move your pieces around- and itโ€™s on one of those super hard levels โ€ฆ Iโ€™m playing it like chess knowing my next move or so if this or that remains similar and bam everythingโ€™s flipped- or the arbitrary suggestions to not helpful points. Let us turn these weird aspects off. Lol and I mean setting a game difficulty is that to hard? Genuinely I donโ€™t want to do those extra hard levels and it causes me to put my game down because I run out of lives right? Well when you pick it up 4 times more and are stuck waiting on luck and a couple days pass because your playing when you can well guess what? Thatโ€™s less time playing your game. Iโ€™d be playing quiet often but itโ€™s miserable sitting on the same part for days and sometimes whole game goes down for a week then like itโ€™s not the goal here right? Let us play and not have a game set by chance w minimal turns lol and minimal lives etc as for the week and find I mean sometimes you could use a better word to mean something- I know itโ€™s fun to be fancy or old world but like sometimes โ€ฆ. I donโ€™t want to do a level over because whatโ€™s a this or that until itโ€™s shown to you after

โ˜…โ˜…โ˜…โ˜…โ˜†jillkbk4/27/2022
Almost Perfect

This game is my favorite and has been for quite some time now! My only REAL complaints (maybe this is just for native English speakers) are two things: 1. If one of the items Iโ€™m searching for is candy - for the love of god, please donโ€™t put two types of candy in the picture! I often see a combo that includes either a box of chocolates, a candy cane, and/or a lollipop. I have to figure out which โ€œcandyโ€ is the right choice, and it could be any one of the three. 2. Things like a) โ€œconeโ€ shouldnโ€™t mean that it could be an ice cream cone OR a pine cone. I may be in the minority here, but I would never understand what was meant in real life if someone called either of those items just โ€œconeโ€ b) โ€œlilyโ€ should just mean an actual lily (like it does on some levels), and not used for a fleur-de-lis. Just because (I think) the literal translation of fleur-de-lis is โ€œflower of lilyโ€ doesnโ€™t mean everyone knows what it translates to in English and also that you need to look for something thatโ€™s not the literal lily flower. *A side note: items like bow, money, and bat make sense, though. If Iโ€™m talking with someone about any of those things, I generally wouldnโ€™t further specify in conversation that I meant gift bow, baseball/animal bat, or break down money into saying coins or bills.

โ˜…โ˜…โ˜…โ˜…โ˜†Fix the versus mode4/25/2022
Good Game but a notable issue with Levels.

The game is great. Thereโ€™s always more to do and itโ€™s not just a simple Candy Crush-Like game. There are no ads and the rare bonus games are interesting. But the Hard and Super Hard normal levels rather than the โ€œfindโ€ levels are not hard in difficulty for the same reason as other hard games. Rather than just being a challenging mini game, the level seems like itโ€™s relatively easy but gives you very little moves compared to what youโ€™d normally need to complete said level. So rather than feeling like any progress or learning curve is needed it ends up feeling like a level you can only win by chance. This frustrating since at times you can lose simply because you did not get any special items and these levels are impossible without them. The Find levels have a different issue all together however. The lack of definitions of context. Itโ€™s very common to lose a find level simply because you donโ€™t know what a word means or a word is referring to something it normally would not. I feel there should be the choice to click the word and see a definition or the word used in a sentence. The time should pause for the latter but not the former. There is also the move suggestions. They are extremely annoying for people especially those with Misokinesia. I wish there was a setting to turn them off especially since they happen within 2 seconds of not moving so they are extremely constant.

โ˜…โ˜…โ˜…โ˜†โ˜†Alexlake1236/13/2021
Good game, needs major improvements

First of all, this game perfectly captures the wonder and fun of the scapes series we know and love. The gameplay is fine and there is not yet a bug to be found. However, searching for items is where the problem lies. I do understand that in order to actually have a challenge, the objects must be hidden. This becomes a burden, however, in the silhouette levels, in which some of the items are obscured partially, making it hard to match them with the silhouettes. Other times, objects are just too small to be seen on most phone screens, and often strains the eye with how close you have to look. Often times, not enough context is given to items you need to search for. Sometimes items are labeled incorrectly, with a candlestick holder labeled as just a โ€œcandlestickโ€. These can seem to be just minor nitpicks, but I have a pretty decent eye, and seeing the object being revealed at the end to be smaller than a pin in the background of a dark picture just irritates me to no end. Itโ€™s sort of like trying to differentiate different color coded sections in a chart that is printed without color. Thank you, if you did read this. I enjoy the game, it can just feel a bit frustrating. A further zoom would help, as well as slightly longer time limits. Maybe 3 minutes per level sounds good, but it may make levels too easy. I understand that difficulty allows you to sell power ups to make money, but Iโ€™ve never had this issue with any of your other games. I feel like I get cheated when I lose these levels.

Version History (100)โ–ผ
6.4.62/24/2026
6.4.52/20/2026
6.4.12/3/2026
6.4.01/30/2026
6.3.012/15/2025
6.2.711/17/2025
6.2.211/7/2025
6.2.111/5/2025
6.2.011/3/2025
6.1.09/18/2025
Available In (114 Countries)โ–ผ
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Supported Languages (10)โ–ผ
EnglishFrenchGermanItalianJapaneseKoreanPortugueseRussianChineseSpanish
App Detailsโ–ผ

Mysteries and puzzles await! Welcome to the mysterious Castlewood Manor, a place where the past comes to life, ghosts lurk in the shadows, and every...

iOS App ID
1455953893
Content Rating
13+
Min OS
12.0
Size
282.4 MB
In-App Purchases
Yes
Publisher
Playrix
Ir

In-App Purchases (10)

NamePriceType
Some Coins$0.99One-time
Beginner's Bundle$1.99One-time
Beginner's Bundle$1.99One-time
Interesting Bundle$1.99One-time
Gold Reserve$2.99One-time
Handful of Coins$4.99One-time
Major Bundle$4.99One-time
Standard Bundle$6.99One-time
Stack of Coins$9.99One-time
Super Bundle$15.99One-time