Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Pomelo Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game has good things going for it. Graphics and designs are fun. Concept is good. Interface is ok. However, there’s about as much time watching ads as there is actual game play. You play a match that can be over in 30 seconds yet after every match theirs an equal or longer ad your forced to watch. Progression cost money despite the developers making money through the ads. You can progress if you want to come back in a few hours. But doesn’t that defeat the point? Isn’t the point to make me want to keep playing? Yet every thing about this game made me want to stop playing and instead come and right this review and then remove the app.
I rate it a 3 star not because of what it has its because of what it doesn’t have. First off the battles they are great and fun to play. The problem is they are too short if they were longer it would be more fun. Maybe have a best too 3 rounds type of thing. Second off more modes from what I know there is no other modes which could easily be put in a couple of examples could be an endless mode where you battle cpus until you die or maybe just make it beat 100 before you die. Another one could be mode where you have to battle players or cpus with random parts. Speaking of parts there isn’t that many I just wish there was more.
I feel like the games need to be a little longer. I find myself beating a lot of people extremely fast and it gets a little dull. Maybe add something small to the matches that make them a little harder or longer. Also, please just make it multiplayer instead of trying to make us think that we are. The bots are so easy to beat that it’s obvious they’re not really players.
Fight your way to the top of the food chain, and watch your enemies become the prey! Machinal Instinct is a fast-paced fighting game, set in a world...
| Name | Price | Type |
|---|---|---|
| Gems x80 pack | $0.99 | One-time |
| Starter Pack | $3.99 | One-time |
| Gems x500 pack | $4.99 | One-time |
| Starter Pack | $5.99 | One-time |
| Starter Pack | $7.99 | One-time |
| Gems x1,200 pack | $9.99 | One-time |
| Gems x2,500 pack | $19.99 | One-time |
| Gems x6,500 pack | $49.99 | One-time |
| Gems x14,000 pack | $99.99 | One-time |