Last Colossus

Game Stew · iOS

Last Colossus

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
Compare appsMy watchlist

01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Last Colossus screenshot 1Last Colossus screenshot 2Last Colossus screenshot 3Last Colossus screenshot 4Last Colossus screenshot 5Last Colossus screenshot 6Last Colossus screenshot 7Last Colossus screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Last Colossus Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.2 ★(215)

Rating Distribution

4.2
★★★★☆
215 reviews
5
7%
4
4%
3
8%
2
22%
1
59%

Top Countries

🇮🇹 IT🇺🇸 US🇫🇷 FR
Reviews (3)▼
★★★★★2/2/2023
Beyond unique

This game has a super nostalgic vibe despite the fact that I’ve never played anything like it. It’s super addicting once you get the hang of it. It looks very simplistic, but it has an almost magical way of grasping your imagination. It’s fast-paced while also somewhat tactical. In that way it mimics what you would imagine piloting a mech is like. I can’t get enough of this game. Game Stew did it again

★★★★☆Promiceus9/20/2018
Almost great

There are two things that could be better. Tutorial leaves still a bit frustrated and by the end of the day you still guess all the way. Not a killer let down, but there is SOME tutorial in there! Second is it is a little bit repetitive and some small animations that are impossible to skip are turning from repetitive to a bit annoying. Otherwise it is a great game with interesting strategy, fun gameplay, a bit of tense moments when you do get emotional, graphics and sound create nice mood with minimum of tools and draw surprisingly existing world. There is ‘air behind the screen’ in this one, as it was in really old games of similar looks. It could also be updated to support iPhone X taller screen, at least with color or something, without system assisted black borders.

★★★★☆sega's father10/19/2017
Fairly good concept but still lacks something

Real talk, I came to play this game pure because the 70s japanese styled robot on the cover. Tho I just played the first two chapter, but I ve see so many flaws disappointed me. Not only battling, all contents lacks variety. The battle, simply do not need strategy at all. There was a raider, but this stuff only was used in displaying the amount of enemy and buildings( and I can not even tell what the hell the building belonged with, enemies or allies?) The battle is pure solo, so the rest of enemies won’t affect the environment at all. All I do is fight enemy one by one( the rest of them was watching or somewhat?, and their positions staying same?) That totally waste the concept of raider, even if you developers wiped out the raider, the gameplay would not change a lot. And the solo part part is simply repeating, all diff I see is how the accurate rate change. NO STRATEGY And the public feeling, I have no idea what it is. Even I did not bing hurt or attacking buildings in the battle, the pub feeling is still worst, u are kidding me? Or what is the real meaning of the pub feeling, does it affects the gameplay even little? Maybe you guys would release colossus2 some day. So you add more contents in this game, that will be wonderful

Version History (16)▼
1.0.156/29/2026
1.0.1412/17/2025
1.0.136/17/2024
1.0.121/21/2024
1.0.117/25/2023
1.0.101/15/2023
1.0.92/23/2022
1.0.88/10/2021
1.0.78/8/2021
1.0.67/31/2021
Available In (115 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (2)▼
EnglishChinese
App Details▼

Last Colossus is an ACT/RPG game. You play as a commander who gains control of a giant robot after crash landing on a war-torn planet. Features - Sim...

iOS App ID
1233976516
Content Rating
4+
Min OS
12.0
Size
85.0 MB
In-App Purchases
Yes
Publisher
Game Stew
US

In-App Purchases (5)

NamePriceType
10000 Resource$0.99One-time
75000 Resource$4.99One-time
175000 Resource$9.99One-time
400000 Resource$19.99One-time
750000 Resource$29.99One-time