K'in

Carlos Luna · iOS

K'in

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

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03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does K'in Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K

Rating Distribution

N/A
☆☆☆☆☆
0 reviews
No rating data available
Version History (4)▼
1.1.01/26/2026
1.0.91/25/2026
1.0.312/30/2025
1.05/30/2024
Available In (2 Countries)▼
🇺🇸 United States🇲🇽 Mexico
Supported Languages (1)▼
English
App Details▼

Experience the artworks of Carlos Luna James in a new dimension through augmented reality. These enhanced versions of Magogalaktiko's public space ins...

iOS App ID
6502561852
Content Rating
4+
Min OS
13.0
Size
201.2 MB
Publisher
Carlos Luna