Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Oscar Tsang · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I understand the need to show ads so you can recuperate expense and hopefully profit from the app. But once the ad has played, the ‘x’ needs to close it.
While most puzzle apps start out easy and take a while before they start actually posing any kind of challenge this one is pretty challenging from the outset. As for the app settings, most of them let you keep the sound effects while turning off the music. Not so here - it's all or nothing. You choose to lose the music you also lose the sound-effects of the box rolling around. The app would be great except for, as others have noted, the excessive ads. They really are frequent, omnipresent long and loud. My standard response is to quit any app that throws an ad like this at me anyway, so I've closed this app much more than I've played it. If you love looking at ads this is the game for you.
Love the graphics and game itself but I find it incredibly frustrating that every tap on the box counts as a "move" even when the box stays put. The puzzle is challenging enough on its own.
Incredible Box is a very traditional game. Roll the box to the target position, nothing more. It looks simple, but this game is hard, very hard. In...
| Name | Price | Type |
|---|---|---|
| Remove advertisement | $1.99 | One-time |