Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ArtDigic · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I downloaded this game because I’ve been enjoying the newer releases so much that I wanted to start from the beginning of the creations! However, I was disappointed with this one. I cannot for the life of me understand what GL: stands for and why the numbers are in the order they’re in. I could maybe understand if there was a clue that indicated to order the number of glasses by glass type from tallest to shortest, but I don’t see that anywhere. The clue on the balcony through the glasses indicates that it should be wine glass, beer glass, champagne flute. But this was not the order. The walkthrough was completely unhelpful in providing a solution (just the answer without explanation of why) and I didn’t like that the app didn’t offer any hints. I’m glad the games got better over time, but if you’re still offering this game on the App Store I would ask that you make changes to make it a more enjoyable experience. Thank you!
This is yet another nice game from this dev. I had a little trouble with a couple of puzzles- one because I didn’t remember to pay attention to an obvious clue, the other due once again to a rather obscure perspective, but still solvable, nonetheless, with a little extra tapping on my part. Most of the solutions are really pretty logical, though there usually seems to be at least one in the bunch that requires a somewhat overdriven imagination. I don’t mind- as long as the puzzle isn’t too “weird”, it just presents a little extra challenge, and I’ve yet to find one from this dev that I thought was completely unfair. Moving on to the next one!😬
This app is great on an iPhone, because you don't have to turn your phone sideways. Easy to navigate, and not cluttered, however, the graphics could be a bit more detailed. The best part is the walkthrough, if you get into trouble. It is broken up into sections, so you don't have to start from the beginning each time. I've downloaded lots of escape apps, and this one is a good one!
Fancy to escape? Tap the objects and find the hidden items to figure out the puzzles using your brain. Open all the doors and escape from the seasid...
| Name | Price | Type |
|---|---|---|
| 5 Coins | $0.99 | One-time |
| 12 Coins | $1.99 | One-time |
| 30 Coins | $3.99 | One-time |
| Remove Ads | $4.99 | One-time |