Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Do More Mobile, LLC. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The physics are off. I know they made purpose so the skater doesn’t get much pop, but I feel like people get more air on the ground in real life. It’s a video game you should be able to get more than 10 inches off the ground. Than when you go off a ramp with the same speed you get loads of air. Grind balance didn’t seem to work and it would be nice if if you were skating a bowl if the balance meter went to the side you were dropping back in if it actually just let you go back in in the bowl like the old tony hawk games. Idk the game didn’t feel like it has a nice flow. Easy physics tweaking would easily fix this.
There are a few issues with this game but it is a good game the first thing is the game takes a lot of storage and I think you should have two choices of characters for those who are girls that play the game and the first time I played the game it just played the intro and then took me back to home screen so I had to delete my favorite games because they took up a lot of storage
I do love this game, it’s fun and the soundtrack is banger. (although I do wish they would add a few more songs) However it’s hard to get into it after a while for a few main reasons. 1: The intro is too long. There is a 30 second unskipable intro. I didn’t mind it the first few times but good lord I’ve seen it 100 times now and it drives me nuts that I can skip it. And to make it worse, the app randomly crashes after the intro completes. So guess who has to sit through the intro again! Developers plz either make the intro shorter or let us skip it. 2: What’s the bonus to buying the paid version? I completed all the achievements in the base game so I was looking at the paid version. It boasted more achievements to complete or something. So I bought it, and I have no new achievements. I don’t know what’s going on but I’m experiencing nothing different then the base game. Sure there’s multiplayer now but this game is old. No one is really getting online for some SP2 MP. 3: More maps maybe? I get it, it’s an older game that may be said and done now. But I know my interest is going to fan out if there is nothing new soon. There is no reason to play or grind once you’ve done everything. I really do enjoy this game at it’s core. But these above Items should really be fixed to turn this from good to great.
Skateboard Party 2 brings all the fun of skateboarding to your mobile device allowing you to ride in 8 completely unique locations. Jump on your board...
| Name | Price | Type |
|---|---|---|
| Poseur EXP Bundle | $0.99 | One-time |
| Amateur EXP Bundle | $1.99 | One-time |
| Novice EXP Bundle | $2.99 | One-time |
| Semi-Pro EXP Bundle | $3.99 | One-time |
| Pro EXP Bundle | $4.99 | One-time |
| Upgrade to Full Version | $9.99 | One-time |
| Master EXP Bundle | $9.99 | One-time |
| Unlock All Skaters | $14.99 | One-time |
| Unlock All Locations | $14.99 | One-time |
| Hall of Fame EXP Bundle | $49.99 | One-time |