Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Oscar Tsang · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I just received notice free game , regularly $2.99. Why ads?
Sometimes the game correctly surmises that you have no more moves left, but there have been multiple/many occasions when I clearly had another move but the game decided to cease the play anyway. Very frustrating. Either fix this bug or give a player the option to override…Also should be a single “undo” feature for an accidental screen tap.
Pop pop pop, once you pop you will never stop. Game rule: - Tap two or more same colour bubbles Features: - Easy to tap - Rotate direction (Think mo...
| Name | Price | Type |
|---|---|---|
| 30 Magic Bubbles | $0.99 | One-time |
| 300 Magic Bubbles | $2.99 | One-time |
| 1000 Magic Bubbles | $4.99 | One-time |