Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗1Button SARL · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is as beautiful as the screenshots and video show it to be. Movements feel super natural and it is oh-so-satisfying to finish a level. What I love most is that whenever I'm stuck on a level, I leave it for a short while and when I come back, it's with a fresh mind and I am able to easily solve it. Puzzles never feel impossible or so frustrating that it takes away from the enjoyment of the game. I also like how undos are unlimited, so you can go back to whatever position you might've messed up on and work from there. The color schemes are overall okay, but the gameplay is very entertaining. 1Button, I applaud you.
I, being a lover of simple iPhone puzzle games to play while I'm waiting at an appointment, sitting in the car, or other times where I'm out somewhere in need of something to fill a few minutes, decided to buy this game with a bit of change i had left in my virtual wallet. What I didn't know then was this game was going to have such a grip on my attention that I would be at my desktop computer dying in online shooters because I can't stop working on these puzzles. Buyer beware: dangerously addictive, will keep you up at night.
Bicolor feels like many other draggable-ribbon type puzzle games (folding paper strips or filling or emptying space) -- but more refined. Controls are simple and feel good, with a relaxing rewind-mistakes style of gameplay that makes it as easy to fiddle with different solutions as it is to start over, and the many possibilities make play feel creative. There are so many included puzzles that it is possible to start one over and have it feel fresh--especially given that many puzzles have multiple solutions. Nice color scheme. It could be improved by adding a solution-replay option that allows the player to enjoy re-watching how they just solved a puzzle -- or to share a solution.
50% off Bicolor for a limited time as part of the App Store Indie Games promotion! --------------------------------------- App Store Best of 2014!...
| Name | Price | Type |
|---|---|---|
| Pack of 10 Paint Buckets | $0.99 | One-time |