Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Fingerlab · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Apparently abandoned one update before MIDI support. 😢 Great little toy otherwise.
This app understands how to make a fun touchscreen music app more than any other. Fun for kids, cool for adults. If this did add MIDI output, it would be my favorite way to start generative music. I get that there’s not a lot of money in iOS music app development, though, and celebrate the work the developers have put into this so far.
I've had a heck of a time trying to find a balance between depth, ease of use and interapp compatibility. After hundreds of dollars out on arcane music apps, I believe this one is the one! I've never seen such a great integration of art and music. Love it!!!
Musyc is a fun and innovative music application where touch turns into music. No use of piano keyboard or partitions, draw shapes and listen to your p...