Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗POLYESTERGAMES PTY. LTD. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is actually pretty realistic. It’s not perfect and could still be better a good start. It’s worth giving a try.
The interface that is presented to the player does not fit on the screen. I'm using an iPhone SE. As other users have remarked, several buttons and things are actually off the edge of the screen. I'm also having problems with screen sensitivity for the controls which helps not a bit.
Pretty sure the designer of this game has never ever flown a drone. After launching the perspective of the viewer is neither "first person view" or "pilot on the ground view." Then if you fly out of range you have to watch an ad for another game and I couldn't figure out how to turn it off. Deleted and moving on.
Remote Controlled Drone Game Take your RC Drone for a spin in this simple game and practice your skills without the cost of crashing a real one! F...