Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rongxiu Lin · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s a lot of ads do not download after every level you get an ad
It is ok it would be better if it had no ads like it will pop up every time I dive and I’m literally trying to play but I can not and I would rather be able to play then watch ads
The game would be more fun to play if there were no ads after every level. Maybe spread the ads out more and not have so many after each level. I’m stuck on level 1-4 and the game won’t let me do a dive after getting in the water because as soon as I dive, an ad pops up and when it comes back to the game it says level failed because I couldn’t dive after getting into the water.
This is a casual diving mobile game that makes people easily addicted. You will play the role of a cute swimsuit girl and embark on one fun challenge...