Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ACTIONFIT · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’m stuck on level 252, I’ve been stuck on it for idk how long and I can’t beat it cuz I can’t get to the yellow and orange that I need to get the key to get rid of the lock blocking the yellow and orange I need in order to beat the level!
This game is solid! The ads can be circumvented by playing in airplane mode, but there isn’t even too many to the point where sometimes I didn’t even do so! The levels are satisfying, and almost always a good level of difficulty. Not too tough, but not so easy you just fly through, with some slightly easier or harder for variety. My main two critiques are pretty easy to solve in my eyes. First off, being able to check what colors are coming up. I saved a power up in order to be able to check, but I believe a button that lets you check would be a nice addition that helps make levels feel more skill than luck. Not that big of a flaw though, since the power up works fine if you have it and open room. The second is the reason I’m giving a four star review, and aligns with the other reviewers. I don’t think these levels are playtested appropriately. If the other commenters are too be believed, this is not the first time a level has been unbeatable. But in the case of level 252 (a 180 dot ice block in a scene with a key in the sun), it’s literally impossible. The colors to unlock the key are behind the lock. It has completely halted my progress, and I will have to use a power up to pass it, which I refuse to do on principle. This game is very good. Please actually playtest your levels. It really does take the wind out of your player’s sails.
okay so, yes the game is good. it’s extremely fun and i like the game, BUT, not only are there ads everytime i close the game ( which is extremely annoying. i get ads are a way for the game to earn revenue but, cmon. ), but i seem to have been soft locked on level 432. i’ve found a way to beat the level, but everytime i find a way to get to the end, there is two extra shooters, so the level cannot be completed. i’ve been stuck on this level for a good week, when every other level takes me 20 minutes ( at most ) to beat. please fix this!!
Discover a fresh twist on pixel puzzle games with OctoDot: Jewel Art Flow. Launch sparkling jewels to fill empty spaces and complete beautiful pixel-s...
| Name | Price | Type |
|---|---|---|
| 1,000 Gold | $1.99 | One-time |
| Starter Pack | $3.99 | One-time |
| Amateur Package | $4.99 | One-time |
| Fail Offer 1 | $5.99 | One-time |
| No Ads | $7.99 | One-time |
| 5,000 Gold | $7.99 | One-time |
| Fail Offer 2 | $7.99 | One-time |
| Fail Offer 3 | $9.99 | One-time |
| No Ads Bundle | $11.99 | One-time |
| 10,000 Gold | $14.99 | One-time |