Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ACTIONFIT · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Ok so if you have a life do not download this because it is SO FUN AND YOU WILL BE ADDICTED IMMEDIATELY!!! Apwhen i first found this I was like…eh i only have three games on my tablet might as well.. and I downloaded it! Then I got addicted! Definitely five stars -no ads so far but when I play on my sisters phone there are, they are not bad though and not super often and random. :3 Developers were definitely on to something when they thought of this! :)
I’ve only had this game for less than a week, but I like it a lot. I’d give it a better star review if I could really find out how to use power ups. I agree with most reviews that the ads are too frequent and the timer too fast. But my main problem is that, although I earned several power ups, I haven’t the slightest idea how to use them. There may have been a quick disappearing description when I got them but there’s nothing I could find in the app that explains what they do or how to use them. I got through level 33 so far without using any power ups (although I think I may have wasted some just trying to see what they did—which was no help). I’m happy to upgrade my star review if I find that this was easy to figure out and I was just missing it. Help would be very welcome.
This is a great puzzle/escape game with challenging levels but I have one thing I don’t really like about it: it gets too hard too fast.. like on level 8 it already is shortening the time and adding new cat shapes! I do love the challenging aspect to it but I feel that level 8 or 9 is too soon in the game. Other than that though it’s an amazing game that you should totally get! The idea I was thinking of was that maybe you could make the timer optional? Example: We could go into settings and turn the timer on or off because me and a lot of people think the timer is really stressful. On the other hand lots of people really like that challenging aspect to the game, so making the timer optional would be very beneficial!
Cat Away Jam: A Fun Casual Puzzle Game Adventure! Welcome to Cat Away Jam, the ultimate casual puzzle game that blends adorable cat visuals with addi...
| Name | Price | Type |
|---|---|---|
| Starter Pack | $1.99 | One-time |
| 1,000 Coins | $1.99 | One-time |
| Hard Level01 | $2.99 | One-time |
| Lite Bundle | $4.49 | One-time |
| Fail Offer | $4.99 | One-time |
| 5,000 Coins | $7.99 | One-time |
| Fail Offer 02 | $8.99 | One-time |
| Small Bundle | $9.49 | One-time |
| Pro Bundle | $9.49 | One-time |
| Golden Ticket | $9.99 | One-time |