Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Mover Games Limited · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
原本玩的很開心第一天儲值榜3000才能上前三只有一個上其他人都很正常,第二天也很正常2個上榜的也是那幾個人,第三天突然冒出來一堆名字沒看過的衝上來等級也是???遊戲不錯玩 可是這樣難免讓別人覺的是工讀生 大家都會算花費多少有什麼資源 希望別把大家當傻子 希望改進!! 還有憑什麼儲值一樣的金額我先儲值的它第10名我11名???
活動大部分並非努力即可獲取回報 ,而是得要充值才能,希望可以平衡一下,以及進階丹獲取方式太局限,並且太慢,即使武將足夠多來進階,卻卡在進階丹獲取速度太慢、太少,希望可以將試煉校場增加進階丹的獲取,以及希望推出能將武將武魂能從任意國變換為任意國,或是將所有武魂都改為全,不然侷限太多,無法專精使某一國提升,最後還有紅色靈獸獲取非常不易,若想將靈獸升星非常困難,遊戲非常好玩,目前缺點就如上述所說,希望貴遊戲公司能改善,謝謝。
遊玩體驗很可以,送的獎勵還不錯,如果再多一些會更好
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