Color Clash Arena

Color Clash Arena

Voodoov1.21.0

$100.0K
Revenue
300.0K
Downloads
4.6 โ˜…
Rating

Screenshots

Color Clash Arena screenshot 1Color Clash Arena screenshot 2Color Clash Arena screenshot 3Color Clash Arena screenshot 4Color Clash Arena screenshot 5Color Clash Arena screenshot 6Color Clash Arena screenshot 7Color Clash Arena screenshot 8

How Much Does Color Clash Arena Make?

Monthly Revenue
$100.0K
Yearly Revenue
$1.2M
Per Download
$0.33

Platform Performance

๐ŸŽiOS
Revenue
$100.0K
Downloads
300.0K
Rating
4.6 โ˜…(65,115)

Rating Distribution

4.6
โ˜…โ˜…โ˜…โ˜…โ˜…
65,115 reviews
5
4%
4
1%
3
4%
2
10%
1
81%

Top Countries

๐Ÿ‡บ๐Ÿ‡ธ US๐Ÿ‡ท๐Ÿ‡บ RU๐Ÿ‡ฏ๐Ÿ‡ต JP
Reviews (3)โ–ผ
โ˜…โ˜…โ˜…โ˜…โ˜…JY07436/29/2025
Strategic and fun

Nice, short rounds where you have to use your loadout of six items (buildings, units, or effects) to try to paint the map your color as your opponent tries to do the opposite. There is no pay-to-win in a match, it's just a question of unlocking things faster. Which really just opens up the doors to new things or higher-level opponents. The balancing and matchmaking is good so I never feel "it's not fair, they had this or that card that I'm far away from." Some of your cards will be higher level than others but you have to decide what to take. The higher level card isn't always better if it would be an imbalanced loadout that doesn't give you the options you rely on tactically. Each card is interesting and it feels like there are lots of good options. My only complaint would be that it is still hard for me to tell whether taking more of the map makes your elixir generation faster or affects it at all. I'm sure technically I could borrow a second phone to time elixir generation to find out, but that is asking a lot.

โ˜…โ˜†โ˜†โ˜†โ˜†Spell-Reviewer8/20/2024
Easy and No Humans

This game had been fun and easy to learn and pickup. Collecting cards if fairly simple and having level differences doesnโ€™t seem like its the end as other games do. My big issue comes from only playing against computers. They always feel like they are set to easy mode and with a good deck you can win way before overtime. The race feature is nice but it doesnโ€™t feel like itโ€™s human contributed due to how much npc play there is. When you have a streak of 300 and every bot has a streak of 60โ€“80 the bonus reward doesnโ€™t feel valuable or thrilling. In the end the game feels more like an offline game for extreme casual play while we wait for more updates. For decks it comes down to specific cards that overwhelm the game. For me Buzzsaw, stun gun, gun, cart, minion army, and mini drones is my main deck. Lots of other cards are underwhelming, like all the ground units, and the anti-air is non-existent. In fresh starts if you donโ€™t have stun gun or place a motor right an early dragon will dominate the field. All in all theres much to improve on and the only thing potentially worth buying is the ad-free so you can play faster without interruptions. For a start you would hope for a little more polish and a minimum PvP. Edit: realized this game is 12+ years old and the dev hasnโ€™t made any significant changes. Dropping my review from 3 to 1 because of this. Personally a 12+ year game with nothing to show indicates to me that this is a money grab only game.

โ˜…โ˜…โ˜…โ˜†โ˜†autoble8795/18/2024
I like the game, but it needs polishing!

Okay, to start off i just wanna say this game is really fun iโ€™ve been playing it for about a week or two now. But, their are a few things I would love to see the game improve on. First of all fixing a few bugs relating to some of the cards like the โ€œminion swarmโ€ and the โ€œgunโ€. Second the progression in the game feels very slow in the sense of upgrading your cards, coins seem to be an issue for me. I have basically all my cards ready to upgrade but gold is the only thing limiting me to do so. Also the packs are a bottle neck but i wouldnโ€™t say itโ€™s as major as the gold. Also progression through the ranks is way too easy once i started actually pushing up the ranks, i got to โ€œultra diamondโ€(the max rank) in 30 mins to an hour of playing. I think playing against real players would solve this issue and make the game feel less stale from playing against bots the whole time. Their is also a problem with the card balancing, some cards seem to be way more powerful than others and some seem to be borderline useless. So over all this game has a lot of potential and if it can fix these issue AND differentiate from all the other games of itโ€™s category, it will definitely be a top tier game.

Version History (57)โ–ผ
1.21.01/13/2026
1.20.012/29/2025
1.19.111/13/2025
1.19.011/6/2025
1.18.110/1/2025
1.17.19/3/2025
1.17.08/28/2025
1.16.08/14/2025
1.15.17/17/2025
1.14.16/29/2025
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Supported Languages (10)โ–ผ
ArabicEnglishFrenchGermanItalianJapanesePortugueseRussianChineseSpanish
App Detailsโ–ผ

Dive into the thrilling battle arena where strategy meets vibrant chaos! In this card game players fight between red and blue to capture territory b...

iOS App ID
6475672172
Content Rating
13+
Min OS
14.0
Size
569.4 MB
In-App Purchases
Yes
Publisher
Voodoo
Fr

In-App Purchases (10)

NamePriceType
Basic Gems Pack$0.99One-time
Buff Cards +4 Levels$1.49One-time
Direct deal: Pyro Mech$2.99One-time
Direct deal: Twinkle Fairy$2.99One-time
Direct deal: Spin Fire$2.99One-time
Cool Five$2.99One-time
Clash Bundle #3$5.99One-time
Season Pass VIP$9.99One-time
No Ads Premium$9.99One-time
No Ads Bundle$9.99One-time