Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Tran Tien Thanh · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is a very slow acting version of a Bernice screw game: but: way way way too many ads. start a level and it switches tivv bc a different in-ad playing screen and you have a 1/2 inch high banner at the top to get back to your own game screen. Start up this app and you get another game or ad full screen that you have to quit before you can even see the in game helper ad packages. Look for a few seconds and another ad opens to get back with the tiny top banner. In a few ours if playing I only git to see less than 10 levels and I am good at these, because of the slow motion and if so many ads. Looks pretty but plays terrible. And hope the Maher finds another way to get some money so his game can compare with others. No extra features, slow action too many and too long ads and very high prices in app. Sorry
Enjoyed by stopped at level 120 👎🏻
I try lots of games, but really enjoy few. I reward those app developers by paying for the premium version of the game, and expect to get something in return….generally removal of persistent, annoying ads. I paid the price for this app to remove “intermittent ads”, but still get as many as I did before. Apple should not condone this for apps sold in the App Store.
Ever heard of a fun and addictive puzzle game? Not only so, every stage costs only a quick minute to complete. We heard you, and we can gladly introdu...
| Name | Price | Type |
|---|---|---|
| Remove Ads | $2.99 | One-time |