Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗YOSHIYUKI NAKASHIMA · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I never write reviews. Fun and casual game. Could use some better translating, but overall, great start to the game! I’m still early in it, but so far it’ll be a great pick up and put down as I have time game.
I’ve heard about games draining batteries before but this one just kills the battery so fast. Like the game though
Game is so good
========================== Story ========================== The world is truly in the age of great adventures! Countless dungeons suddenly appeared al...
| Name | Price | Type |
|---|---|---|
| 5 Gemcoins | $0.99 | One-time |
| First 50 GemCoins | $1.99 | One-time |
| 20 Gemcoins | $2.99 | One-time |
| GameSpeed Expansion Pack | $3.99 | One-time |
| 50 Gemcoins | $7.99 | One-time |
| 100 GemCoins | $12.99 | One-time |
| 300 Gemcoins | $34.99 | One-time |
| 500 Gemcoins | $49.99 | One-time |