Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Tripledot Studios · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I love the card games, but I don’t wanna play if I have to continually be bothered with all these pop-ups and stuff I would’ve paid for the game so that I could shut it all off but there’s no option. I deleted after a couple of games.
Play all the time.
No matter how I tried to move cards they stayed where they were. Tapping, sliding or any other attempt to move them was a waste of time and so frustrating I never finished 1 game before I gave up and deleted the app. 😠🤬
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