Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MondayOFF · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game was pretty good but I spent tons of coins to add 1+ second and in the next level my timer went back to 15 seconds instead of 25 seconds
This stuff is awesome but somethings not right you can just like win every time but dang the bullet come out like per second every round and that’s kind of goofy, and I kinda like it
So I found the X button but why an add before starting the actual game and after the game at this point every game I play just spam ads, I’d rather play sword slicer.
Match and Shoot! Match More!! It is very simple Clicker game :) AND HARDER than you think! feel the fantastic in this game · · · · · · Game Feature...
| Name | Price | Type |
|---|---|---|
| Special HandGun | $0.99 | One-time |
| Special ShotGun | $1.99 | One-time |
| Special AutoRifle | $2.99 | One-time |
| Special Sniper | $2.99 | One-time |
| No Ads | $3.99 | One-time |
| Special Bazooka | $3.99 | One-time |
| No Ads | $3.99 | One-time |
| Package Product | $9.99 | One-time |