Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗AZUR GAMES · iOS + Android
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
This app has not been fully imported yet. Request its available details to view it on AppRank.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is a fun game very immersive and graphics aren’t terrible but! But I have some ideas on how to make it better like if the bots were a little faster and smarter because when I play monster they are walking into walls and sometimes get tasked jammed and they can’t move and I wish they actually ran for the exit when they have the key or another idea to possibly get the key after 2 tasks that the bots do. The maps are great but sometimes I wish they had less tasks every where so it would be a little more realistic and the monster bots need better map nodes because they just camp exits and don’t go around the map at all and I think the monster bots should be a bit faster and able to go after you for a longer amount of time and it knew if you had the key but that’s all I have for now but anyway the game is great but it would be better if you improved it with my thoughts.
This game is good. Don’t give me wrong, but this game needs more options like at this point. The game feels repetitive. You have to keep searching random things and getting a key out of nowhere. Now I feel like they should update the game and mechanics level should have more faster monsters. And they should also have these traps for the player. This should only be for player. The game is good, but like I said earlier in the first part of this thing it feels repetitive. More adjectives, please. And when you do make us actually do task. Add more monsters to each level. Add an actual hide and seek mode at the end. Do not make us repeatedly do the same thing. Because after a while, it gets boring. Developing a game could be hard at times and it is hard at times, but this game could be something bigger and I feel like this game should actually be both multiplayer and more harder and more people cosmetics again will be better guarantee.
Please for the love of God let it be random for if you’re a survivor a monster 85% for survivor and 15% for monster let it be fair to be a monster in a survivor. Also make the game lanky don’t have a tour survivor just looks as a thing for two seconds and they’re done with one task and there’s three task also don’t let the monsters just run up to you and then you’re dead with her being hit button and you have to hit him three times to have them dead let there be sprinting for the survivors in and for the survivors to have their task lengthy, I really have no idea oh I know let them have to find something and they have to find it 6 times and it Hass to be hidden around the maps not in Blaine site hidden and please let it actually be a multiplayer game where you can radio and just start into a game with actual people that’s all I have to say about this game
| Name | Price | Type |
|---|---|---|
| No ADS | $2.99 | One-time |
| Weekly VIP Subscription | $7.99 | Weekly |
| Monthly VIP Subscription | $19.99 | Monthly |
| Yearly VIP Subscription | $99.99 | Yearly |