Eat & Fitness

Tetsuya Nakao · iOS

Eat & Fitness

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Eat & Fitness screenshot 1Eat & Fitness screenshot 2Eat & Fitness screenshot 3Eat & Fitness screenshot 4Eat & Fitness screenshot 5Eat & Fitness screenshot 6Eat & Fitness screenshot 7Eat & Fitness screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Eat & Fitness Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K

Rating Distribution

N/A
☆☆☆☆☆
0 reviews
No rating data available
Version History (2)▼
1.111/13/2022
1.011/12/2022
Available In (1 Countries)▼
🇺🇸 United States
Supported Languages (1)▼
English
App Details▼

A target appears when you drag the screen. Move your finger to move the target. The playable character moves in the direction of the target. Food will...

iOS App ID
6444246595
Content Rating
9+
Min OS
11.0
Size
131.0 MB
Publisher
Tetsuya Nakao