Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Happy Bear Studio · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Before now, there was a glitch that if you hit the end of the rope on the top left, you got a really glitchy fun extra rope. This lets the numbers get insanely high, which was a lot of fun. In addition, it used to be that at the end more dudes were on the rope at a time, meaning your army number exploded. Now it’s linear, meaning that even large numbers aren’t fun to get because you have to wait so long. Giving the serving star because it used to be really good.
Overall an OK game. Pretty short and not hard to beat quickly. One thing the Developer should address, if you have a VPN on you not only don’t have any ads, but you can get all the “watch this ad for a multiplier” bonuses instantly. So you can max out your character and gear at the start of the first level.
This game is simple, can be beat in less than an hour if done right, and can be easily 100%. Only problem is you can easily break it. I got 2 million people and almost crashed my phone
Go through reasonable multiple gates that allow you to gain more soldiers. Fight with the enemy,fight with the giants. Upgrade the rope longer and lon...