Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Bart BONTE · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I played this game on Cool Math Games around the point it was available on the website, I don't remember when specifically. I’ve never beaten all the levels, but its memorable nevertheless. The mobile port is everything I experienced but better. I’m sad I wasnt aware of this game port sooner. To think this game is still getting updated? Excited for new levels! But, the sugar is blurry and looks like snow, i preferred the non-blurry sugar. Also its sad because of the smaller resolution on mobile that its not possible to display the whole “Sugar, Sugar” title per level without taking up a ton of screenspace. It’s worth the $0.99.
Thank you for adding more levels! Sugar, Sugar is one of my all-time favorites, and I’ve been hoping for new levels for a long time. I am having a problem since this update that I didn’t have before, which I hope might be fixed in a future update. Now when I try to draw a line down from the top of the screen on my iPhone 8, my touch activates the notifications to pull down instead of making a line. When I try to draw up from the bottom of the screen, it makes the control center pop up. I can still play, but it makes it hard to draw the lines exactly where I want them, which sometimes results in failure and having to start that level over. But thanks again for adding more levels - and I hope you’ll continue to add more.
I truly enjoy playing this game for myself, but the planning and problem solving aspects also make it a good tool for my clients with disabilities. My only suggestion would be to add a control that allows you to move forwards (or backwards) through the levels without having to back to the main screen. Maybe just through the levels a person has unlocked. That would be great for picking new levels to work on with a client.
Draw with your finger on the screen to direct enough sugar in all the cups in each level. New puzzle elements are introduced as you make progress: col...