Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗THQ Nordic Mobile GmbH · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game reminds me a lot of Heritage of the Kings where you have to wisely manage your city and resources, and I love that about this. I am also a developer, and I truly appreciate the time and effort that went into this. However, I don't appreciate the following things: - I paid for the ad-free version of this game, yet it always boots with an ad. - There's a bug in the election campaign where you're supposed to build marketplace stands, yet no matter which type and how many you build, the quest counter stays at zero. You cannot complete this quest. Frustrating, to say the least. [EDIT: This is not a bug, you have to hit the arrows until you see the flashing stall in order for it to count toward the quest. Leaving this in case it helps someone else.]
I absolutely love this game. It’s exactly what I was looking for in a medieval sim and to all the people complaining about the difficulty...just do the tutorials. I like the difficulty because I’m sick of these simple tap and collect micro transaction cash grabs that act like complex simulators. This game does have micro transactions but I don’t really find them too annoying, though I wish they didn’t exist tbh. Please keep adding to the complexity of this game because I’m absolutely hooked and would love to see this continue to evolve with more and more production chains and types of resources to produce.
However, your constant pestering is annoying AF. I totally support developers earning pay for their work (I’m a game dev myself), and I’m happy to give you my money for this great game. BUT when I pay to download something ad-free, I expect a hassle-free gameplay experience. I bought unlimited speed-up too, because it’s a feature I wanted, and I don’t mind the price. BUT I don’t want double XP, and I really do NOT want you to beg me to buy it every two freaking minutes. Take NO for an answer, please. Same with asking for reviews. Take no for an answer and don’t constantly harass your paying customers by not giving them a ‘never’ option. I want to play the game without interruption. And why show ads when opening the game first thing when you sold me an ad-free game? You took my money and didn’t deliver your promise. It doesn’t make it ok just because your advertising your own games. This game is great enough to make plenty of money on its own merits, without you tarnishing it was cheesy used car-salesman tactics. You are great devs, and you are better than this.
Develop your tiny village to a grand medieval empire with a thriving economy and happy villagers! Find spots for mining ore, harvest the crops of your...
| Name | Price | Type |
|---|---|---|
| Small Prestige Pack | $1.99 | One-time |
| XP Buff x2 | $3.99 | One-time |
| Fast forward | $3.99 | One-time |
| Medium Prestige Pack | $9.99 | One-time |
| Awesome Prestige Pack | $21.99 | One-time |
| Ultimate Prestige Package | $44.99 | One-time |
| Insane Prestige Package | $79.99 | One-time |