Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Hosted Games LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Literally took me about ten minutes to complete Seemed like it was just getting started and was pretty well written then just abruptly ended. If I had paid for this I would have been angry. I didn’t get to do ANY magic. And WTH does it ask what shirt color you are wearing? Has ZERO bearing on the game. I’ve played other games in “series” and they are also super short. Need to step it up and or not even ask for .99 cents. Insulting
This story was a mix of things I loved (articulate writing style, interesting premise) and things I did not love (very brief, gives the impression of a distinctly two-sided conflict with absolutely no variations). It's a mildly interesting short story, or a great chapter 1 without a book behind it.
I enjoyed the concept of this game. I'm a fan of the revolutionary period, and of anything involving the arcane arts, so they blended together nicely in this story. However, the choices of magic schools is limited to 3 different ones, and there is a seemingly useless question about your shirt color in the beginning. Also, your stats don't actually seem to have any noticeable effect on gameplay. Finally, the story is short, and you only get one real opportunity to use magic from what I've seen. Perhaps once the games mechanics have been worked on a little, and the story lengthened, I will reconsider my rating.
Espionage and arcane magic in the American Revolution. Choose a side or go it alone in the secret war for the soul of the new nation. Use multiple mag...
| Name | Price | Type |
|---|---|---|
| Remove Advertising | $4.99 | One-time |