Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Choice of Games LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I haven’t bought the full game yet because I’m broke rn but the story so far is very good I like how you can choose different options and get different outcomes and like whoever 10/10 would recommend
I thought this game was very fun, but a little pricey. $6 is a lot, and Choice of Games should lower the price. But if you love fantasy, the money is definitely worth it. The story line is incredibly enjoyable, and I’m actually playing it for the 5th time and still getting different results. One thing I didn’t like (this will be a spoiler so don’t read on if you haven’t finished the game) was that you couldn’t have a romantic relationship with Lyle/Lily. In the end, he/she always refuses you. I really liked Lyle/Lily and I wish you could end up with her/him. I wish you could end up with Camille too. It’d be cool to see what happened if you chose the “dark one” in the love square. As much as I’m criticizing this game, I did love it and I will recommend it to my friends.
The story is one of my favorites so far. Most of the choices don't seem to make any difference on the plot (so not a lot of replayability value), but instead they make the story very personal - your choices affect how your character acts but not necessarily the outcome. In a way that seems more impressive since the writing still makes sense and flows better than some stories that seem to take your choices and pop them into premade blanks but branch into many different success/fail options.
As an apprentice sorcerer, you should never steal your master's identity. But what if that's the only way to save the kingdom? "Sorcery Is for Saps"...
| Name | Price | Type |
|---|---|---|
| Rest of the Game | $5.99 | One-time |