Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Blake HARRIS · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I get it! Yet.. the game needs a tutorial & it needs updates. You should make it more relatable to business Don’t make it end so easily especially without explaining why. Real business isn’t like that. Especially in advertising. The game has potential, but you gotta keep it interesting. Maybe players could learn advertising along the way. Obviously people are interested in this game! What are you and your team doing to improve it? We’re cheering for ya. If you need help, I’m willing to help.
I only played it for a few minutes but I can already tell that it wouldn’t be an enjoyable game, everything about it is boring. The fact that you can only hire people and check things and stuff is boring, and I usually like management games! The only way you could fix this is change the game completely. I didn’t put one star because it doesn’t spam you with ads like every other game. I have a few ideas on how you could fix this game. 1. Add more stuff. maybe you get more stuff later on but I don’t like games that “Get better the more you play” I mean I would enjoy more stuff later on but you need enough content at the beginning to make it enjoyable 2.Add random events, and I don’t mean they throw trash at the window that does pretty much nothing, I mean do stuff that actually matters. 3.Make it harder. You could start out with almost no money or you could have a rival or something that makes it seem like an actual game. Those are just some of my ideas for things you could fix hope you read into this and think on how you could fix your game! Maybe I will leave a more positive review if you fix it!
Finally! Something to entertain us when we want to put a fork in it!
Running an agency is pretty simple: You won’t make any money without projects. You won’t get those without clients. And you won’t have clients until y...